Malka's Multiversal Maproom
@multiversalmaproom.bsky.social
📤 18
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📝 21
Fantasy cartography and vector calculus. Still under construction.
Enjoy a very rough draft of place name generation complete with some awful fantasy placeholder names
#fantasy
#ttrpg
#worldbuilding
3 days ago
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New video out! This one is all about placing settlements on the map. Some new algorithm design in here that I'm really excited about. Things are looking a lot more lively now that we can start seeing where the cities would go.
#worldbuilding
#ttrpg
#fantasy
#maps
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Fantasy Mapmaking | Siting Settlements
YouTube video by Multiversal Maproom
https://youtu.be/6Sz24rZE6QU
10 days ago
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Working on settlement placement and yeah this is the part of the whole fantasy mapmaking software that I've wanted to get to the whole time. The dots are potential settlement locations and the rings are the radius around them they need to control to be viable.
#fantasymaps
#ttrpg
#worldbuilding
11 days ago
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Got another video out! This one is about biomes but also K-means clustering and the worldbuilding iceberg. Also from here on out we're switching to social geography so it's all cities and polities and trade routes and stuff, which I'm really excited about.
#fantasy
#maps
#ttrpg
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Fantasy Mapmaking Software | Building Biomes
YouTube video by Multiversal Maproom
https://youtu.be/KvLmiLC5XaY?si=y7pdur8gQ68yOC8c
16 days ago
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This week's video is all about adding lakes and rivers! Every possible error happened while recording this, so it took about half a dozen tries. I think the lakes and rivers are looking pretty solid, though.
#fantasymaps
#worldbuilding
#ttrpg
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Fantasy Mapmaking | Part 5: Moister Maps
YouTube video by Multiversal Maproom
https://youtu.be/YhxWypxOS7U
about 1 month ago
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Got inland lakes working! Took a really brute-force approach of finding inland low points and filling them up from there until precipitation plus evaporation didn't provide enough water to go any deeper.
#fantasymaps
#worldbuilding
#ttrpg
about 1 month ago
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In between videos I've been putting in some time fixing parts of the basic terrain map that had been bothering me (especially edge oceans and island generation) and it's still not perfect but this is way closer to what I'd originally envisioned.
#fantasymaps
#worldbuilding
#ttrpg
about 1 month ago
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This week's video is all about using real-world data to inform climate generation for a fantasy world. It turns out that temperatures are easy to model! Precipitation, not so much.
#fantasymaps
#worldbuilding
#ttrpg
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Fantasy Mapmaking Software | Part 4: Climate Norms
YouTube video by Multiversal Maproom
https://youtu.be/COPBwqYSSUU
about 1 month ago
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In this week's video, I get into the process of labelling features like mountains and islands. This is one of those steps that's going to make things way smoother further down the line for this project. Looking forward to hearing what people think of this!
#fantasymaps
#worldbuilding
#ttrpg
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Fantasy Mapmaking | Part 3: Natural Features
YouTube video by Multiversal Maproom
https://youtu.be/TWNnTC7NRRA?si=aQ2e9N_wF22JfMWR
about 1 month ago
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Starting to feel more satisfied with terrain generation and the underlying magic layer
#fantasymaps
#worldbuilding
#ttrpg
about 2 months ago
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Put together another video! This one is about adding magic to a fantasy map. A lot of slime mould talk in here.
#fantasy
#worldbuilding
#ttrpg
#maps
youtu.be/1oheH9b6hjs
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Fantasy Mapmaking | Part 2: Mapping Magic
YouTube video by Multiversal Maproom
https://youtu.be/1oheH9b6hjs
about 2 months ago
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The slime mould algorithm is working! I can generate interesting organic flows between magic sites. Very pleased with this.
#fantasy
#worldbuilding
#ttrpg
#maps
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about 2 months ago
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Trying to use slime mould growth algorithms to build ley lines that aren't just boring geodesics. So far I think this seems promising? Going to take some messing around with parameters though.
#fantasy
#worldbuilding
#ttrpg
#maps
#cartography
about 2 months ago
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Made a video to try to describe what I'm doing here with the map generation. I've never done any video editing (or video recording) before, and so this took about times as long to make as the underlying terrain generation code. Anyway, I'd be really grateful for any feedback on this.
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Fantasy Mapmaking | Part 1: Terrain Generation
YouTube video by Multiversal Maproom
https://www.youtube.com/watch?v=L3AqhxZq7C4
2 months ago
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Tweaked the coastlines for slightly more steepness and added more islands! It's subtle, but I'm really pleased with how this is looking. Here are some before and after comparisons:
#fantasy
#worldbuilding
#ttrpg
#maps
3 months ago
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Finally graduated to some more realistically-built oceans! Very psyched with how this is turning out.
#fantasy#worldbuilding
#ttrpg
3 months ago
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Building a gallery of coastline inspiration for fantasy maps and realizing that a lot of what makes a map look useful for fantasy worldbuilding goes way beyond what Perlin noise can accomplish.
4 months ago
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I'm working on fantasy map generation software that builds hyperrealistic terrain, creates interesting and locally consistent placenames, and outputs everything as shapefiles for editing and overlaying. First step is Perlin noise terrain generation!
#worldbuilding
#ttrpg
#fantasy
4 months ago
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