Angel
@angelfobs.bsky.social
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I do stuff with Source2, mostly CS2 Source2 map decompiler, RadGen, and sometimes pretty stuff
Just released an update to RadGen, completely rewrote the entire app basically with
@jimwood.bsky.social
over the course of 7 months. Much faster and easier to use now, for all your CS2 map radar needs!
radargenerator.github.io
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9 months ago
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HE'S ALIVE
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10 months ago
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Made some pixel art for the arcade on de_dogtown, ingame ver in the post below
11 months ago
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Angel
Paul Stangl
11 months ago
Thought I should share some progress on Timber. Still a long way to go, but I'm slowly getting a feel for it.
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Working on some animations for the ferris wheel on de_dogtown
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11 months ago
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Angel
KETAL
11 months ago
3 years ago ive asked gabe to wish gl to my friend snakEZ with mapping, now snakEZ unfortunately cant be offline due to some personal issues so im working on a map alone. Ty both Gabe and snakez for hope in this wicked world, i hope its fine to post the clip now
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Right since everyone is moving over, should post some things I made, in order: inferno night dogtown kz_dima (dima onlyup) radgen 2.0 (new ui, renderer, project manager) also a large part of source2-viewer map decompiler
11 months ago
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or what about sunset train
11 months ago
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sunny and rainy train goes kinda hard not gonna lie, still prefer the gloomy one tho
11 months ago
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Matthew Wilde
11 months ago
We had fun making some rain fx in the new CS2 de_train, maybe I should a breakdown?
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🦊
12 months ago
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