Joe Wilson
@joewilsonaudio.bsky.social
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He/Him | Jr Sound Designer at Sweet Justice Sound
Lots of great things happening over at SweejTech, worth checking out if interested!
add a skeleton here at some point
2 months ago
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reposted by
Joe Wilson
SweejTech
6 months ago
There were a few titles announced last night making great use of SweejTech in their pipelines. One of them was NO LAW, and we’re genuinely excited to finally share this one with the world.
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reposted by
Joe Wilson
SweejTech
8 months ago
@jaysteen.bsky.social
's talk at Unreal Fest 2025 on building audio technologies within the Unreal Engine is now available on YouTube, enjoy!
www.youtube.com/watch?v=3jIE...
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Amplifying the Unreal Audio Engine With Extensions and Plugins | Unreal Fest Orlando 2025
YouTube video by Unreal Engine
https://www.youtube.com/watch?v=3jIE6eo8t6A
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More amazing stuff from SweejTech!
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8 months ago
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Joe Wilson
Sweet Justice Sound Group
about 1 year ago
We are so excited to be the audio team behind Neon Giants next title, it's going to be something truly special. (Filled with state of the art SweejTech magic as well).
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Joe Wilson
SweejTech
about 1 year ago
Weaver Audio takes our latest tool for a spin—deep dive, unique use cases, and all. Check it out:
youtu.be/_0DI8rXXD_8?...
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Holy SWEEJTECH it does AMBIENCE?!
YouTube video by Weaver Audio
https://youtu.be/_0DI8rXXD_8?si=ozxoA8icbtKgpJyH
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Joe Wilson
Game Audio Symposium
about 1 year ago
Just a quick word to say.... it's on!! The Game Audio Symposium 2025 will take place in sunny Leeds on 30th & 31st May 2025. Due to changing circumstances we've taken the very difficult decision to raise the price of the tickets by … £3.
#gameaudio
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reposted by
Joe Wilson
Sweet Justice Sound Group
about 1 year ago
Not a fan of drawing volumes? Check this out
add a skeleton here at some point
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reposted by
Joe Wilson
SweejTech
about 1 year ago
See how our Tracer Component automatically detects environments using line traces - creating dynamic audio transitions between forests, indoor spaces, and more. Watch now:
swjs.audio/3Dyvuu2
#gameaudio
#UE5
#sounddesign
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SweejTech 005: Automagical Ambience
A look at ambience selection using SweejTech Ambience's Tracer Component. See how line traces automatically detect environments - from forests to indoor spac...
https://youtu.be/w6e5MfzXcaY
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reposted by
Joe Wilson
Sweet Justice Sound Group
about 1 year ago
Gustav showcases more features of SweejTech 005; this video goes into detail about using modular content in various types of environments, allowing core-gameplay audio to adapt and change based on the location in the world (for example in a shooter; weapon tails, explosion tails, bullet casings etc)
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reposted by
Joe Wilson
SweejTech
about 1 year ago
Check out how we utilise our Ambience setup for modular content switching, and simple yet effective technical sound design.
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SweejTech 005: Ambience AreaTypes and Modular Content Switching
Going deeper as we explore AreaTypes, and how our ambience system helps with sound design features like filtering outdoor sounds when indoors, switching cont...
https://youtu.be/aEetEPHjRKU
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reposted by
Joe Wilson
SweejTech
over 1 year ago
This week, we're looking closer at our ambience system for scattering spot sounds around the listener!
https://youtu.be/3vffHDpNhN0
#gameaudio
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SweejTech 005: Ambience Scatter Spots
A closer look at Scatter SpotsSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game worlds...
https://youtu.be/3vffHDpNhN0
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reposted by
Joe Wilson
Andrew Crawshaw
over 1 year ago
If you're a game maker, and in/around Leeds on the evening of Tues 25th February, feel free to come along to a 'meet & mingle' event I host every month. We usually welcome 40-60 gamedevs that spend the evening chatting and catching up. It's informal, friendly and no ticket required.
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Joe Wilson
SweejTech
over 1 year ago
A closer look at our ambience workflow, focusing on volumes in SweejTech Ambience
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SweejTech 005: Ambience Volumes
A closer look at our Ambience VolumesSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game...
https://buff.ly/4hqetAR
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reposted by
Joe Wilson
SweejTech
over 1 year ago
We recently had a great call with one of our HDR users that turned into an in-depth discussion about implementation approaches and creative uses. The conversation helped us expand our FAQ documentation, making it clearer for everyone using the system. Read the full post here:
https://buff.ly/4hgSLio
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First season of Twin Peaks completed this week. Fantastic show. Need to get my hands on the next season 🌲
over 1 year ago
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Joe Wilson
Lewis Haines
over 1 year ago
Loved this little sequence from the Intergalactic: The Heretic Prophet trailer, so I decided to cobble something together over the weekend. Great opportunity to make some tasty source too. ❤️ repost w/ a youtube link as bsky keeps causing issues
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Intergalactic: The Heretic Prophet - Trailer Sound Redesign
YouTube video by Lewis Haines Audio
https://www.youtube.com/watch?v=0sQEDnkgsfg
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Joe Wilson
Gustav Rathsman
over 1 year ago
I have the luxury of working with some brilliant engineers every day. Very exciting stuff bubbling under the surface!
sweej.tech/blog/2024-bu...
#gameaudio
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Building Solid Foundations | SweejTech
While we’re hard at work on audio features, we’re also building out a foundational layer that will ensure we’re always making the most of the hardware we use, and using it to enhance the quality and p...
https://sweej.tech/blog/2024-building-solid-foundations/
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Joe Wilson
AaronBrownSound
over 1 year ago
Hey
#gameaudio
! New to Bluesky? Wondering where all the audio folks are? Check out this ultra-fresh Bluesky Starter Pack I just compiled⚡️ Featuring over 100 audio accounts and 2 game dev feeds to boost your Bluesky experience🦋
go.bsky.app/nEK7Fn
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Physical media haul! Looking forward to watching these? Anyone still watching DVDs/Blu rays? What is your reason behind it if you do?
over 1 year ago
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Joe Wilson
Steam
over 1 year ago
Hello to the Bluesky community! We're trundling on in with an announcement; the Steam Autumn Sale starts next Wednesday, November 27th with deals on games of all types - from games that are blue, to games that are about skies, and everything in between.
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Testing testing... Is this thing on? First post on Blue Sky! Hello!
over 1 year ago
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